Manchester, United Kingdom

Media Arts and Creative Technology

Language: English Studies in English
Subject area: arts
Kind of studies: full-time studies, part-time studies
University website: www.salford.ac.uk
Doctor of Philosophy (PhD)
Creative
Creative may refer to:
Creative Technology
Creative Technology Ltd. is a Singapore-based global company headquartered in Jurong East, Singapore. The principal activities of the company and its subsidiaries consist of the design, manufacture and distribution of digitized sound and video boards, computers and related multimedia, and personal digital entertainment products.
Media
Media may refer to:
Technology
Technology ("science of craft", from Greek τέχνη, techne, "art, skill, cunning of hand"; and -λογία, -logia) is first robustly defined by Jacob Bigelow in 1829 as: "...principles, processes, and nomenclatures of the more conspicuous arts, particularly those which involve applications of science, and which may be considered useful, by promoting the benefit of society, together with the emolument [compensation ] of those who pursue them" .
Technology
Engineering or Technology is the making of things that did not previously exist, whereas science is the discovering of things that have long existed.
David Billington, The Tower and the Bridge: The New Art of Structural Engineering (1983), 9.
Technology
To appeal to contemporary man to revert, in this twentieth century, to a pagan-like nature worship in order to restrain technology from further encroachment and devastation of the resources of nature, is a piece of atavistic nonsense.
Norman Lamm, Faith and Doubt (1971).
Technology
Technology is an inherent democratizer. Because of the evolution of hardware and software, you’re able to scale up almost anything you can think up. … We’ll have to see if in our lifetime that means that everybody has more or less tools that are of equal power.
Sergey Brin, Guest Lecture, UC Berkeley, 'Search Engines, Technology, and Business (3 Oct 2005). At 10:37 in the YouTube video.
A recent project worked to improve translation of EU marine research results into policy outcomes. The team summarised existing research, suggested effective ways of using the data and produced various software tools.
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